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About TRaX

A browser studio for live shows that need guests.

TRaX is built for productions where the operator needs one place to pull the whole show together: guests joining remotely, sources coming from different places, chat and participants staying visible, and several destinations going live from the same control surface.

What TRaX is

TRaX isn't trying to be a vague creator-growth platform. It's a live production tool. The value is in how quickly a team can get a complicated remote show under control.

Collaboration first

TRaX is built around remote production workflows: guest join links, collaborator access, participants, shared inputs, and in-studio chat awareness.

Flexible source ingest

Local devices, browser capture, uploaded media, shared inputs, and protocol-based ingest (RTMP, SRT, RTSP, HLS, WebRTC) all live in one studio.

One show, many destinations

Use one browser studio to prepare a production and send it to major streaming platforms plus manual RTMP endpoints.

Principles

What we're after

Browser-based control room

Keep the operator workflow in one web app instead of bouncing between a pile of point tools.

Real collaboration over hype

The differentiator is practical collaboration: who can join, who can share an input, and how fast the team can get a live show on air together.

Plainspoken product story

The product is most compelling when it talks plainly about what it helps teams do on show day.

Where it fits

Productions that get operationally messy

TRaX is strongest when there's no real browser-based control room holding the whole thing together.

Remote guest shows

Podcast-style, interview, panel, and commentary productions that need a predictable guest workflow.

Source-heavy streams

Shows that need to mix cameras, screens, browser sources, media, and incoming live protocols in one place.

Multi-destination broadcasts

Productions that need one control room feeding several public endpoints at the same time.

See the current product surface

Open the studio and look at the real workflow — sources, destinations, participants, shared inputs, chat, and live controls.